#include <GlyphProperty.hpp>
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float | kerningGet (const char32_t _charcode) |
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void | kerningAdd (const char32_t _charcode, float _value) |
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void | kerningClear () |
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bool | exist () const |
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void | setNotExist () |
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§ exist()
bool ewol::GlyphProperty::exist |
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const |
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inline |
get the status of the char, if it exist or not in the FONT
- Returns
- true if the char is availlable, false otherwise
§ setNotExist()
void ewol::GlyphProperty::setNotExist |
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inline |
set the element doen not exist !!!
§ m_advance
ivec2 ewol::GlyphProperty::m_advance |
space use in the display for this specific char
§ m_bearing
ivec2 ewol::GlyphProperty::m_bearing |
offset to display the data (can be negatif id the texture sise is bigger than the theoric places in the string)
§ m_glyphIndex
int32_t ewol::GlyphProperty::m_glyphIndex |
Glyph index in the system.
§ m_sizeTexture
ivec2 ewol::GlyphProperty::m_sizeTexture |
size of the element to display
§ m_texturePosSize
vec2 ewol::GlyphProperty::m_texturePosSize |
Texture normalized position (SIZE)
§ m_texturePosStart
vec2 ewol::GlyphProperty::m_texturePosStart |
Texture normalized position (START)
§ m_UVal
char32_t ewol::GlyphProperty::m_UVal |
The documentation for this class was generated from the following file: