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| Scene () |
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void | init () |
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virtual void | periodicCall (const ewol::event::Time &_event) |
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void | onDraw () override |
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void | systemDraw (const ewol::DrawProperty &_displayProp) override |
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void | onRegenerateDisplay () override |
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void | calculateSize () override |
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§ Scene()
ege::widget::Scene::Scene |
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protected |
Constructor of the widget classes.
- Returns
- (no execption generated (not managed in embended platform))
§ ~Scene()
virtual ege::widget::Scene::~Scene |
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Destructor of the widget classes.
§ getCamera()
const std::string& ege::widget::Scene::getCamera |
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const |
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Get the current camera name to display the environnement.
- Returns
- the current camera name.
§ periodicCall()
virtual void ege::widget::Scene::periodicCall |
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const ewol::event::Time & |
_event | ) |
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Periodic call to update grapgic display.
- Parameters
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[in] | _event | Time generic event |
§ setCamera()
void ege::widget::Scene::setCamera |
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const std::string & |
_cameraName | ) |
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Select a Camera for the display.
- Parameters
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[in] | _cameraName | New name of the camera. |
§ m_cameraName
std::string ege::widget::Scene::m_cameraName |
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§ m_PCH
esignal::Connection ege::widget::Scene::m_PCH |
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protected |
Periodic call handle to remove it when needed.
§ propertyDebugApplication
eproperty::Value<bool> ege::widget::Scene::propertyDebugApplication |
display Application Debug
§ propertyDebugPhysic
eproperty::Value<bool> ege::widget::Scene::propertyDebugPhysic |
§ signalDisplayDebug
esignal::Signal<ememory::SharedPtr<ewol::resource::Colored3DObject>> ege::widget::Scene::signalDisplayDebug |
emit a signal to the application to draw the debug (setDebugPhysic)
The documentation for this class was generated from the following file:
- framework/atria-soft/ege/ege/widget/Scene.hpp