#include <Face.hpp>
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| Face (int32_t _v1, int32_t _t1, int32_t _v2, int32_t _t2, int32_t _v3, int32_t _t3) |
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| Face (int32_t _v1, int32_t _t1, int32_t _n1, int32_t _v2, int32_t _t2, int32_t _n2, int32_t _v3, int32_t _t3, int32_t _n3) |
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void | setVertex (int32_t _v1) |
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void | setVertex (int32_t _v1, int32_t _v2) |
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void | setVertex (int32_t _v1, int32_t _v2, int32_t _v3) |
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void | setTexture (int32_t _t1, int32_t _t2, int32_t _t3) |
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void | setNormal (int32_t _n1, int32_t _n2, int32_t _n3) |
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void | setColor (int32_t _c1, int32_t _c2, int32_t _c3) |
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int8_t | m_nbElement |
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int32_t | m_vertex [3] |
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int32_t | m_uv [3] |
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int32_t | m_normal [3] |
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int32_t | m_color [3] |
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The documentation for this class was generated from the following file:
- framework/atria-soft/ege/ege/resource/tools/Face.hpp